Opening Ports for Bodycount using Your Router

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Port Forward Staff
September 19, 2018 (Last Updated: ) | Reading Time: 2 minutes

Bodycount is a First Person Shooter game published by Codemasters released in 2011.

Bodycount includes the following styles of gameplay.

Forward Ports for Bodycount

When you are playing Bodycount you might need to forward some ports in your router. Forwarding ports is a useful trick in gaming because it can really help to make your network connection most stable and intermittently even faster. Routers were not designed to allow incoming network requests and some games can play tremendously better if an incoming connection is forwarded through the router to the game.

Before You Forward a Port

Before you can forward a port you need to know the following things:

How to find your router's IP Address

The easiest way to find your router's IP address is to run our free Router Detector utility. It's a part of the Network Utilities suite of tools and it's completely free to use.

How To Forward Ports

A smart way to forward your ports is to use Network Utilities. Since Network Utilities allows you to both forward and un-forward ports easily you can keep your network security maximized, and then forward ports only when you need them. Alternatively you can do it by hand.

The normal process for forwarding a port is:

Which Ports Does Bodycount Require

The required incoming ports for Bodycount are as follows:

Bodycount - Playstation 3

  • TCP: 3478-3480, 5223, 8080
  • UDP: 3074, 3478-3479, 3658

Bodycount - Xbox 360

  • TCP: 3074
  • UDP: 88, 3074

If you want to follow guides that are custom tailored to your exact router and Bodycount simply follow one of these links:

That's all it takes to get your ports open. Don't forget to check out our growing list of games and programs.

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