How to Port Forward Turbo: Super Stunt Squad in Your Router

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Port Forward Staff
September 19, 2018 (Last Updated: ) | Reading Time: 2 minutes

Turbo: Super Stunt Squad is D3 Publisher's Action and Driving/Racing game released in 2013.

Turbo: Super Stunt Squad includes the following styles of gameplay.

How to Port Forward Turbo: Super Stunt Squad

When you are playing Turbo: Super Stunt Squad you might need to forward some ports in your router. Forwarding ports is a useful trick in gaming because it can really help to make your network connection most stable and frequently even faster. Routers were not designed to allow incoming network requests and some games can play tremendously better if an incoming connection is forwarded through the router to the game.

Before You Forward a Port

Before you can forward a port you need to know the following things:

How to find your router's IP Address

The easiest way to locate your router's IP address is to run our free Router Detector utility. It's a part of the Network Utilities suite of tools and it's completely free to use.

How To Forward Ports

Most people use our Network Utilities software package to forward ports. It's the easiest way to forward ports when you need them and then close them when you do not. You can also do it by hand.

The usual process for forwarding a port is:

Which Ports Does Turbo: Super Stunt Squad Require

The ports for Turbo: Super Stunt Squad are as follows:

Turbo: Super Stunt Squad - Playstation 3

  • TCP: 3478-3480, 5223, 8080
  • UDP: 3074, 3478-3479, 3658

Turbo: Super Stunt Squad - Wii

  • TCP: 6667, 12400, 28910, 29900, 29901, 29920
  • UDP: 1-65535

Turbo: Super Stunt Squad - Xbox 360

  • TCP: 3074
  • UDP: 88, 3074

We have guides that are custom tailored for Turbo: Super Stunt Squad that will show you the exact ports.

That's all it takes to forward your ports. Have more games that need a boost? Check out our growing list of games and applications.

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